Rangers are dexterous and skillful assassins. They are masters of ranged weapons, as well as sneaking. Their nimbleness keeps their enemies at bay.Rangers can equip all Leather and some Cloth Armor. Their profession is Leatherworking, which is used to upgrade their Tier armor at higher levels. Abilities use Vigor, which regenerates in and out of combat. It's good to practice on a Target Dummy to find a good rotation, to maximize your DPS without running out of Vigor.
Race Mastery Edit
- Orcs and Undead gain +1% Melee and Ranged Crit.
- Elves and Mendels gain +1% Melee and Ranged Hit.
Starting Base Stats Edit
1 Agi = 1 melee attack power / 2 ranged attack power / 0.013% crit
1 Str = 1 melee attack power
As you get experience and level up you will gain Talent Points. Talents are unlocked upon reaching player level 5 and are used to get new abilities or strengthen current abilities. Note: As of Update 25 (v2.0.0) released February 20, 2015, skill books/tomes from Trainers are no longer needed. Skills now upgrade automatically as the character levels up.
PvE and PvP Edit
Marksman is the preferred spec for PvE/Dungeons, due to certain bosses having close range AoE damage. Ranged dps have a higher survivability rate. Traps allow Archers to kill large groups of mobs quickly as well, useful for clearing out dungeons without waiting on a long cooldown.
As of Update 25 (v3.0.0) released September 7, 2015, stuns/interrupts were reworked. Now Sins are the only DPS spec to have the an ability to interrupt bosses, making them slightly more desired in PvE (AGL, MZL, VTL, to name a few.)